Boell Oyino
Boell Oyino
Character Designer | Illustrator | boell.oyino@yahoo.com
Lille, France

About

I worked in the video game industry for more than 3 years and I'm currently working for the animation field as a freelance character designer. I won the IFCC Contest in 2015 (Grand Winner & Character Design Winner). Thanks to that I had the chance to stand among all these inspiring artists / fellows and make good relationships : )

I wasn't told to work as an artist but I managed to overcome some hardships to do so. Now I always try to keep that state of mind which helps me to improve as an artist as well as a human. My inspiration are various and include fashion, dance, funk music, disco, japanese rock and japanese pop, jazz-fusion.

I try to regarly do some workouts to enhance my combative spirit !

Resume PDF

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Skills

Character DesignIllustrationConcept Art

Software proficiency

Photoshop
Photoshop
3DCoat
3DCoat
Painter
Painter

Productions

  • Boell oyino iom
    • Commercial / Advertisement
      IOM - Migration advertising campaign
    • Year
      2017
    • Role
      Storyboard Artist & Illustrator
    • Company
      Khayal Productions
  • Shiness oyino boell
    • Video Game
      Shiness the Lightning Kingdom
    • Year
      2017
    • Role
      2D Artist
    • Company
      Enigami

Experience

  • Character Designer at Khayal Productions
    October 2017 - Present

    2D Animated film project - Queen of the Hoggard

  • Illustrator at Tom Durwood
    March 2018 - March 2018

    Comics Project

  • Illustrator at Martine Betremieux
    September 2017 - September 2017

    Piano book illustrations

  • Storyboarder & Illustrator at Khayal Productions
    March 2017 - May 2017

    I was responsible for storyboarding & illustrating a motion comics comissioned by IOM

    (International Organization for Migration). https://www.youtube.com/watch?v=Zfclu4yG7dQ

  • Illustrator at Manga no yume
    December 2016 - December 2016

    Bookstore poster illustration

  • 2D Artist at Enigami
    Tourcoing, France
    June 2013 - November 2016

    Enigami is a video game studio based in France. We are currently working on our first project : Shiness. My tasks include :

    • Texturing ;

    • Mobs design ;

    • Character design ;

    • Environment design ;

    • Icons & UI design.